What is RoboSTEAM?
Integrating STEAM and developing computational thinking. The project will provide frameworks and tools to facilitate learning actions that develop those competences but also that allows assessing their acquisition
Innovative practices in the digital era by applying challenge based learning approaches to address integrating STEAM and computational thinking development and using robots and physical devices to do it
Exchange of experiences and challenges between schools in different socioeconomic contexts, through two pilot cycles
University of León
University of Salamanca
University of Eastern Finland
Polytechnique Institute of Bragança
Colégio Internato Dos Carvalhos
IES ERAS DE RENUEVA
Agrupamento de Escolas Emídio Garcia
karlsruhe Institute of Technology
Working to improve education
The Karlsruhe Institute of Technology organises a multiplier event in the Network for professional Orientation in Karlsruhe City Youth Committee next 30th March.
The University of Eastern Finland offers a day-event for sharing the results of the RoboSTEAM Project next 25th March.
A whole week devoted to RoboSTEAM dissemination in several multiplier events. From 15th to 23th March in León.
Due to the COVID-19 situation, the final meeting will not be held in León, as initially planned, but online next 24th March 2021.
Next 3rd November, the Polytechnique Institute of Bragança will host the hackathon where participants will use the Hardware in the Loop Prototype to address challenges.
Next 16yh-17th March, another transnational meeting of the RoboSTEAM project will take place in Joensuu, Finland. UPDATE: Cancelled due to the pandemic lockdown. UPDATE: Held online 28th September 2020
The 30th of September and the 1st of October ROBOSTEAM project have schedulled a transnational meeting at Karlsruhe Institute of Technology
The 15th and 16th of February ROBOSTEAM project will begin at Bragança Portugal. Our Kick-off Meeting will take place at IPB Campus